Top 250+ Solved Usability Engineering MCQ Questions Answer
Q. The optical illusion used in designs effects page
a. symmetry
b. composition
c. borders
d. asymmetry
Q. All of the following are the project management causes of failed projects, except
a. lack of organization’s commitment to the system development methodology
b. lack of project documentation
c. premature commitment to a fixed budget and schedule
d. failure to adopt to business change
Q. If you are taking lecture and suddenly you hear music or voices from the other room. It is called?
a. focused attention
b. divided attention
c. voluntary attention
d. involuntary attention
Q. refers to how good a system at doing What it is supposed to do?
a. safety
b. usability
c. efficiency
d. effectiveness
Q. applications are great platforms for creating an environment rich, in visual feedback for the user.
a. sovereign
b. transient
c. auxiliary
d. daemonic
Q. is the remarkable facility that lets us reverse a previous action.
a. redo
b. undo
c. repeat
d. delete
Q. Conventional wisdom says that tell the user when he has made some mistake.
a. program crash
b. system stuck
c. error messages
d. metadata
Q. The field of HCI
a. is a brunch of computer engineering
b. involves very little applied knowledge
c. focuses on the study of human behavior on the basis of pschology
d. attempts to understand and shape the way people interact with computers
Q. he Usability Engineering involve three phase EXCEPT:
a. requirement analysis
b. implementation
c. installation
d. design, testing, and development
Q. plays a role to bridge up the gape between the interfaces of machines and human understanding.
a. human
b. computer
c. human computer interaction
d. none of these
Q. A is usually a collection of icons those are reminiscent of the purpose of the various modes.
a. button
b. pointer
c. title bar
d. palette
Q. What do you enjoy most about your job (or lifestyle) is an example of .
a. avoidance
b. motivation
c. exceptions
d. attitude-oriented questions
Q. Waterfall model is basically a model in which each step must be completed before the next step can be started
a. incremental
b. linear
c. iterative
d. analytical
Q. Which of the technique evaluates design on how well it supports user in learning task
a. heuristik evaluation
b. cognitive walkthrough
c. model-based evaluation
d. review based evaluation
Q. i. Touchii. Smelliii. Soundiv. Instinct
a. i, ii and iii
b. i, iii and iv
c. i, ii and iv
d. ii, iii and iv