Top 250+ Solved Usability Engineering MCQ Questions Answer

From 271 to 285 of 298

Q. Which of the following is not true of a good design:

a. everything designed has an explicit criteria such that the design is useful and usable

b. everything is designed keeping a vague context in mind

c. both of the above

d. none of the above

  • b. everything is designed keeping a vague context in mind

Q. What are the goals of a good design?

a. utility

b. effectiveness

c. efficiency

d. all of the above

  • d. all of the above

Q. Which of the following should an HCI expert take care of while designing aproduct?

a. you can make as many assumptions as possible

b. if it\s not obvious to the users, it’s always their fault

c. you should not think yourself as a typical userd.

d. the end user is never a beginner

  • d. the end user is never a beginner

Q. Which of the following instances illustrates ‘cognitive walkthrough’?

a. talk to the users about their needs

b. consult the experts

c. imagine yourself as the user and think from their perspective

d. none of the above

  • c. imagine yourself as the user and think from their perspective

Q. Which of the following could be an example of a question in task analysis?

a. what is your occupation?

b. under what situations will you use an app like this?

c. have you used a similar app?

d. how would you change your profile picture in this app?

  • d. how would you change your profile picture in this app?

Q. What is an ideal composition of tasks in a task analysis?

a. all easy tasks

b. all difficult tasks

c. a mix of easy, moderate and difficult tasks

d. more easy tasks and less difficult tasks

  • c. a mix of easy, moderate and difficult tasks

Q. Identify the main goal of interaction design

a. to assess the effect of interface on system

b. to assess the extend of design functionality

c. to sketch the system layout from user\s perspective

d. to assess the extend and accessibility of system functionality

  • d. to assess the extend and accessibility of system functionality

Q. Identify the evaluation technique that is useful to evaluate early design such as prototype and storyboard

a. heuristic evaluation

b. cognitive walkthrough

c. model-based evaluation

d. review-based evaluation

  • a. heuristic evaluation

Q. Select the heuristic principle to describe the given statement below:Always keep user informed about what is going on, through appropriate feedback within reasonable time.

a. error prevention

b. help and documentation

c. visibility of system status

d. consistency and standard

  • c. visibility of system status

Q. "Using model of how a human would use a proposed system to obtain predict usability measure by calculation orsimulation."Choose the evaluation technique to describe the above statement

a. heuristic evaluation

b. cognitive walkthrough

c. model-based evaluation

d. review-based evaluation

  • c. model-based evaluation

Q. Which problem that might occur in a group-experimental studiesi. Analysisii. Subject groupiii. Data assemblyiv. Choice of task

a. i, ii and iii

b. i, ii and iv

c. i, iii and iv

d. ii, iii and iv

  • b. i, ii and iv

Q. Identify the evaluation technique that evaluates design on how well it support user in learning task

a. heuristic evaluation

b. cognitive walktrough

c. model-based evaluation

d. review-based evaluation

  • b. cognitive walktrough

Q. Advantages:question can be varied to suit context DisadvantagesTime consuming

a. questionnaire

b. protocol analysis

c. interview

d. review-based evaluation

  • c. interview

Q. Error rate will increase as font size decrease" The above statement is

a. participants

b. hypothesis

c. dependent variables

d. independent variables

  • b. hypothesis
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