Top 1000+ Solved Human Computer Interaction (HCI) MCQ Questions Answer

From 586 to 600 of 893

Q. Identify the main goal of interaction design

a. To assess the effect of interface on system

b. To assess the extend of design functionality

c. To sketch the system layout from user\s perspective

d. To assess the extend and accessibility of system functionality

  • d. To assess the extend and accessibility of system functionality

Q. Identify the evaluation technique that is useful to evaluate early design such as prototype and storyboard

a. Heuristic Evaluation

b. Cognitive Walkthrough

c. Model-based Evaluation

d. Review-based evaluation

  • a. Heuristic Evaluation

Q. Select the heuristic principle to describe the given statement below:Always keep user informed about what is going on, through appropriate feedback within reasonable time.

a. Error prevention

b. Help and documentation

c. Visibility of system status

d. Consistency and standard

  • c. Visibility of system status

Q. "Using model of how a human would use a proposed system to obtain predict usability measure by calculation or simulation."Choose the evaluation technique to describe the above statement

a. Heuristic evaluation

b. Cognitive walkthrough

c. Model-based evaluation

d. Review-based evaluation

  • c. Model-based evaluation

Q. Which problem that might occur in a group-experimental studiesi. Analysisii. Subject groupiii. Data assemblyiv. Choice of task

a. i, ii and iii

b. i, ii and iv

c. i, iii and iv

d. ii, iii and iv

  • b. i, ii and iv

Q. Identify the evaluation technique that evaluates design on how well it support user in learning task

a. Heuristic Evaluation

b. Cognitive walktrough

c. Model-based evaluation

d. Review-based evaluation

  • a. Heuristic Evaluation

Q. Advantages:question can be varied to suit contextDisadvantagesTime consumingChoose the Evaluation query technique based on above statement

a. Questionnaire

b. Protocol analysis

c. Interview

d. Review-based evaluation

  • c. Interview

Q. Error rate will increase as font size decrease"The above statement is

a. Participants

b. Hypothesis

c. Dependent variables

d. Independent variables

  • b. Hypothesis

Q. Which is the best definition of an interaction paradigm?

a. In broad terms, the kind of technical and software framework within which human system interaction takes place (e.g., WIMP, mobile, tangible)

b. An idea from the world that is used in the interface to help the user understand what to do (e.g., click on tabs to change window contents, use shopping cart to store items to purchase)

c. What the human does to make inputs and receive information from the system (e.g., click and drag an object, talk to an object, move self closer to an object, converse with an entity, etc)

d. The conceptual model used to guide the design of the interface.

  • a. In broad terms, the kind of technical and software framework within which human system interaction takes place (e.g., WIMP, mobile, tangible)

Q. What is an "affordance" according to Norman (1999):

a. Property of an object that indicates to people how to use the object.

b. The return on investment of the user­centred design process.

c. The opportunity cost of not using user­centred design.

d. An instruction on an interface signalling how to use the interface.

  • a. Property of an object that indicates to people how to use the object.

Q. According to Rogers et al. (2011) what was the primary reason for the success of the iPod?

a. Powerful functionality

b. User experience

c. Access to content

d. Conceptual design

  • b. User experience

Q. Which of the following is a design implication of our understanding of human attention?

a. Tactile feedback should make the same kinds of distinctions that a<br>person would feel in the world (e.g. pushing vs. pulling)

b. Text should be legible and distinguishable from its background under<br>different lighting conditions.

c. Avoid cluttering the interface with more information than is needed at<br>the present moment for the user.

d. None of the above.

  • c. Avoid cluttering the interface with more information than is needed at<br>the present moment for the user.

Q. A question format that collects users opinions on a verbal scale (eg. strongly disagree to strongly agree) is called what?

a. A psychometric scale

b. A Likert scale

c. A questionnaire

d. An open-response questionnaire item.

  • b. A Likert scale
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