Top 350+ Solved Data Mining and Data Warehouse MCQ Questions Answer

From 106 to 120 of 399

Q. _____ Lower when objects are more alike.

a. dissimilarity

b. recall

c. similarity

d. accuracy

  • a. dissimilarity

Q. Adaptive system management is

a. It uses machine-learning techniques. Here program can learn from past experience and adapt themselves to new situations

b. Computational procedure that takes some value as input and produces some value as output.

c. Science of making machines performs tasks that would require intelligence when performed by humans

d. None of these

  • a. It uses machine-learning techniques. Here program can learn from past experience and adapt themselves to new situations

Q. Algorithm is

a. It uses machine-learning techniques. Here program can learn from past experience and adapt themselves to new situations

b. Computational procedure that takes some value as input and produces some value as output

c. Science of making machines performs tasks that would require intelligence when performed by humans

d. None of these

  • b. Computational procedure that takes some value as input and produces some value as output

Q. Background knowledge referred to

a. Additional acquaintance used by a learning algorithm to facilitate the learning process

b. A neural network that makes use of a hidden layer.

c. It is a form of automatic learning.

d. None of these

  • a. Additional acquaintance used by a learning algorithm to facilitate the learning process

Q. Back propagation networks is

a. Additional acquaintance used by a learning algorithm to facilitate the learning process

b. A neural network that makes use of a hidden layer

c. It is a form of automatic learning.

d. None of these

  • b. A neural network that makes use of a hidden layer

Q. Bayesian classifiers is

a. A class of learning algorithm that tries to find an optimum classification of a set of examples using the probabilistic theory.

b. Any mechanism employed by a learning system to constrain the search space of a hypothesis.

c. An approach to the design of learning algorithms that is inspired by the fact that when people encounter new situations, they often explain them by reference to familiar experiences, adapting the explanations to fit the new situation.

d. None of these

  • a. A class of learning algorithm that tries to find an optimum classification of a set of examples using the probabilistic theory.

Q. Bias is

a. A class of learning algorithm that tries to find an optimum classification of a set of examples using the probabilistic theory.

b. Any mechanism employed by a learning system to constrain the search space of a hypothesis.

c. An approach to the design of learning algorithms that is inspired by the fact that when people encounter new situations, they often explain them by reference to familiar experiences, adapting the explanations to fit the new situation.

d. None of these

  • b. Any mechanism employed by a learning system to constrain the search space of a hypothesis.

Q. Case-based learning is

a. A class of learning algorithm that tries to find an optimum classification of a set of examples using the probabilistic theory.

b. Any mechanism employed by a learning system to constrain the search space of a hypothesis.

c. An approach to the design of learning algorithms that is inspired by the fact that when people encounter new situations, they often explain them by reference to familiar experiences, adapting the explanations to fit the new situation.

d. None of these

  • c. An approach to the design of learning algorithms that is inspired by the fact that when people encounter new situations, they often explain them by reference to familiar experiences, adapting the explanations to fit the new situation.

Q. Binary attribute are

a. This takes only two values. In general, these values will be 0 and 1 and they can be coded as one bit

b. The natural environment of a certain species

c. Systems that can be used without knowledge of internal operations

d. None of these

  • a. This takes only two values. In general, these values will be 0 and 1 and they can be coded as one bit

Q. Biotope are

a. This takes only two values. In general, these values will be 0 and 1 and they can be coded as one bit.

b. The natural environment of a certain species

c. Systems that can be used without knowledge of internal operations

d. None of these

  • b. The natural environment of a certain species

Q. Black boxes

a. This takes only two values. In general, these values will be 0 and 1 and they can be coded as one bit.

b. The natural environment of a certain species

c. Systems that can be used without knowledge of internal operations

d. None of these

  • c. Systems that can be used without knowledge of internal operations

Q. Artificial intelligence is

a. It uses machine-learning techniques. Here program can learn from past experience and adapt themselves to new situations

b. Computational procedure that takes some value as input and produces some value as output.

c. Science of making machines performs tasks that would require intelligence when performed by humans

d. None of these

  • c. Science of making machines performs tasks that would require intelligence when performed by humans

Q. Cache is

a. It is a memory buffer that is used to store data that is needed frequently by an algorithm in order to minimize input/ output traffic

b. The number of different values that a given attribute can take

c. A mathematical conception of space where the location of a point is given by reference to its distance from two or three axes intersecting at right angles

d. None of these

  • a. It is a memory buffer that is used to store data that is needed frequently by an algorithm in order to minimize input/ output traffic

Q. Cardinality of an attribute is

a. It is a memory buffer that is used to store data that is needed frequently by an algorithm in order to minimize input/ output traffic

b. The number of different values that a given attribute can take

c. A mathematical conception of space where the location of a point is given by reference to its distance from two or three axes intersecting at right angles

d. None of these

  • b. The number of different values that a given attribute can take

Q. Cartesian space is

a. It is a memory buffer that is used to store data that is needed frequently by an algorithm in order to minimize input/ output traffic

b. The number of different values that a given attribute can take

c. A mathematical conception of space where the location of a point is given by reference to its distance from two or three axes intersecting at right angles

d. None of these

  • a. It is a memory buffer that is used to store data that is needed frequently by an algorithm in order to minimize input/ output traffic
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