Top 550+ Solved Computer Graphics MCQ Questions Answer
Q. In case of 3D rotation, __angle produce counterclockwise rotation
a. positive
b. negative
c. both a and b
d. none of these
Q. In __ projection are parallel to each other
a. perspective
b. orthographic
c. oblique
d. both b and c
Q. In translaion process, the translation distance pair(tx,ty)is called a-----
a. translation vector
b. shift vector
c. distanc parameter
d. (a) and (b)
Q. If a polygon with co-ordinates A(2,5),B(7,10),C(10,2) is translated 3 units in x-direction & 4 units in y-direction then the resultant co-ord.of polygon are-----
a. a\(5,9),b\(10,14),c\(13,6)
b. a\(2,5),b\(7,10),c\(10,2)
c. a\(9,5),b\(14,10),c\(6,13)
d. a\(5,9),b\(10,14),c\(13,6)
Q. If a polygon with co-ordinates A(2,5),B(7,10),C(10,2) is scaled by 2 units in x-direction & 2 units in y-direction then the resultant co-ord.of polygon becomes A'-----,B'-----,C'-----
a. (2,5),(7,10)(10,2)
b. (5,2),(10,7)(2,10)
c. (2,0),(2,0)(2,0)
d. (0,2),(0,2)(0,2)
Q. A vector perpendicular to a plane is called-----
a. 90??vector
b. normal vector
c. axis vector
d. plane vector
Q. In 3D viewing mismatch between 3D objects and 2D display is compensated by introducing------
a. viewing
b. projection
c. workstation
d. 3d
Q. In 3D viewing----transformation transforms the projection co ordinates into the device co ordinates.
a. viewing
b. projection
c. workstation
d. 3d
Q. 2 basic ways of projecting objects onto viewplane are --- and---
a. normal
b. plane
c. view
d. reference
Q. A ---- projection preserves relative proportion of object but does not produce the realistic view
a. serial parallel
b. serial, perspective
c. parallel, perspective
d. none of these
Q. A---- projection produces realistic view but does not preserve relative proportion
a. serial
b. parallel
c. perspective
d. any