Top 550+ Solved Computer Graphics MCQ Questions Answer

From 436 to 450 of 608

Q. Sutherland Hodgeman algorithm works well for...........

a. concave polygons

b. convex polygons

c. smooth curves

d. line segments

  • b. convex polygons

Q. A line with endpoints codes as 0000 and 01 is ?

a. partially invisible

b. completely visible

c. completely invisible

d. trivially invisible

  • a. partially invisible

Q. In a clipping algorithm of Cohen & Sutherland using region codes, a line is already clipped if the ? 

a. codes of the end point are same

b. logical or of the end points code is 0000

c. logical and of the end point code is 0000

d. only a

  • d. only a

Q. Sutherland – Hodgman algorithm is used for _______________.

a. line clipping

b. polygon clipping

c. point clipping

d. hybrid clipping

  • b. polygon clipping

Q. Which polygon clipping algorithm executed by clipping all polygon edges against the viewing screen edges one viewing screen edge at a time?

a. cohen-sutherland

b. sutherland hodgman

c. both a and b

d. neither a or b

  • b. sutherland hodgman

Q. In Sutherland – Hodgman algorithm for polygon clipping , assume P (present point ) lies inside the window and S ( Previous point) lies outside the window. Then while processing through that window boundary we should

a. store interaction point of line ps (s’) only

b. store point p and s’

c. store point p only

d. store points s and s’

  • b. store point p and s’

Q. In Sutherland – Hodgman algorithm for polygon clipping , assume P (present point ) lies outside the window and S ( Previous point) lies inside the window. Then while processing through that window boundary we should

a. store interaction point of line ps (s’) only

b. store point p and s’

c. store point p only

d. store points s and s’

  • a. store interaction point of line ps (s’) only

Q. In Sutherland – Hodgman algorithm for polygon clipping , assume P (present point ) lies inside the window and S ( Previous point) lies inside the window. Then while processing through that window boundary we should

a. store interaction point of line ps (s’) only

b. store point p and s’

c. store point p only

d. store points s and s’

  • c. store point p only

Q. In Sutherland – Hodgman algorithm for polygon clipping, clipping along boundaries sequence is used as

a. left -> right -> top -> bottom

b. left -> bottom -> right -> top

c. right -> top -> left -> bottom

d. left -> bottom -> top -> right

  • a. left -> right -> top -> bottom

Q. Polygon-Clipping algorithms include the:

a. sutherland-hodgeman method

b. liang-barsky method

c. weiler-atherton method

d. all of above

  • d. all of above

Q. _______ is a ordered list of vertices where each vertex connected with the next in the list.

a. line

b. polygon

c. parabola

d. none of the above

  • b. polygon

Q. Types of polygon :

a. concave

b. convex

c. complex

d. all of above

  • d. all of above

Q. Concave and Convex are types of _______

a. circle

b. rectangle

c. polygon

d. ellipse

  • c. polygon

Q. In convex Polygon all interior angles are

a. less than 90

b. less than 180

c. greater than 180

d. greater than 90

  • b. less than 180
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