Top 550+ Solved Computer Graphics MCQ Questions Answer

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Q. Why the Cohen-Sutherland Line-Clipping Algorithm involves much more calculations than the other line clipping algorithms?

a. need to perform trivial accept / reject test on end points of the line.

b. need to perform trivial accept / reject test for every point on the line.

c. cannot say

d. none of these

  • b. need to perform trivial accept / reject test for every point on the line.

Q. If the x coordinate boundaries of the clipping rectangle are Xmin and Xmax, and the y coordinate boundaries are Ymin and Ymax, then ___________ must be satisfied for a point at (X,Y) to be inside the clipping rectangle

a. xmin > x < xmax and ymin > y < ymax

b. xmin > x > xmax and ymin > y > ymax

c. xmin < x < xmax and ymin < y < ymax

d. xmin < x > xmax and ymin < y > ymax

  • c. xmin < x < xmax and ymin < y < ymax

Q. determine whether points (P1, P2 and P3) are clipped away or visible after clipping by applying the rules

a. p1:clipped away, p2: clipped away, p3:clipped away

b. p1: visible, p2:visible, p3:clipped away

c. p1: visible, p2:visible, p3: visible

d. p1: clipped away, p2:visible, p3:clipped away

  • d. p1: clipped away, p2:visible, p3:clipped away

Q. Is 0011 valid region code / outcode used in Line Clipping algorithm?

a. yes

b. no

c. cannot say

d. none of these

  • b. no

Q. Cohen – Sutherland line clipping algorithm was developed in ____

a. 1967

b. 1968

c. 1969

d. 1965

  • a. 1967

Q. Primitive types of clipping algorithms are

a. point clipping

b. line clipping

c. polygon clipping

d. all of above

  • d. all of above

Q. The region against which an object is clipped is called as ____________

a. clip window

b. clip rectangle

c. window

d. none of these

  • a. clip window

Q. Cohen – Sutherland Line Clipping Algorithm is also called as ____________________

a. sutherland - hodgman algorithm

b. cohen - sutherland outcode algorithm

c. cyrus - beck algorithm

d. none of above

  • b. cohen - sutherland outcode algorithm

Q. The Most Significant Bit of the region code of a point (X,Y) is '1' if ......................

a. y >ywmin

b. y< ywmin

c. y< ywmax

d. y>ywmax

  • d. y>ywmax

Q. The bottom bit of the region code of a point is '0' if .......................

a. y >ywmin

b. y< ywmin

c. y< ywmax

d. y>ywmax

  • d. y>ywmax

Q. The ...................... algorithm divides a 2D space into 9 regions, of which only the middle part (viewport) is visible.

a. cohen-sutherland

b. liang barsky

c. sutherland hodegeman

d. none of these

  • a. cohen-sutherland
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