Top 50+ Solved Advanced 3D Animation, VFX and Compositing MCQ Questions Answer

From 31 to 45 of 50

Q. 3D Object

a. anything with a position in 3d space

b. object in story board

c. property

d. none of the above

  • d. none of the above

Q. 3D Shutter Glasses

a. electronic liquid crystal shutters

b. shutter of camera

c. shutter of animated frame

d. none of the above

  • a. electronic liquid crystal shutters

Q. 3DS

a. file format of autodesk 3d studio

b. 3d animation software

c. 3d character design

d. none of the above

  • a. file format of autodesk 3d studio

Q. Alpha Channel

a. audio channel

b. video channel

c. multimedia channel

d. a mask specifies the transparency of

  • b. video channel

Q. Ambient Light

a. illuminating uniformly from all sides

b. back light

c. spot light

d. three point light

  • a. illuminating uniformly from all sides

Q. Angle of incidence

a. the relative angle between a lit surface and the light source.

b. angle in y axis

c. angle in x axis

d. angle in mid point

  • a. the relative angle between a lit surface and the light source.

Q. Animation Channel

a. channel for animated gif

b. different position, rotation of animation

c. channel animated audio

d. none of the above

  • a. channel for animated gif

Q. Nuke

a. node based digital compositing

b. natural user key

c. name of an application software

d. none of the above

  • d. none of the above

Q. Maya

a. 3d software

b. 2d software

c. lighting techniques

d. none of the above

  • a. 3d software

Q. Simulation

a. imitation of a situation

b. encouragement

c. speeding action

d. story board

  • a. imitation of a situation

Q. Anti-aliasing

a. removing

b. aligning

c. kerning

d. blending harsh contours

  • b. aligning

Q. Aperture

a. the opening size of a camera lens

b. frame size of a monitor

c. size of an animation frame

d. none of the above

  • b. frame size of a monitor

Q. API

a. application programming interface

b. associate press international

c. applied programming interface

d. anti- aliasing programme interface

  • a. application programming interface

Q. Array

a. frames per second

b. a set of elements put together into a single entity

c. frames of a 3d animation

d. elements of animation composition

  • b. a set of elements put together into a single entity

Q. Aspect ratio

a. ratio of different characters

b. ratio of width to its height

c. ratio of different aspects

d. none of the above

  • a. ratio of different characters
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