Top 50+ Solved Introduction to 3D Modeling MCQ Questions Answer

From 1 to 15 of 44

Q. 3D Modeling

a. mathematical representation of a three-dimensional surface

b. animation story board modeling

c. creating sketches for a 3d model

d. none of the above

  • a. mathematical representation of a three-dimensional surface

Q. 3D Animation

a. computer generated animation scenes

b. cell animation

c. flash animation

d. none of the above

  • a. computer generated animation scenes

Q. Autodesk

a. 2d software

b. 3d software

c. publication software

d. none of the above

  • b. 3d software

Q. Maya

a. 3d modeling

b. 2d modeling

c. cell animation modeling

d. none of the above

  • a. 3d modeling

Q. 3D Graphic software

a. indesign

b. page maker

c. maya

d. autocad

  • c. maya

Q. Polygons

a. two-dimensional shape with multiple sides

b. three dimensional shape with four sides

c. ellipse

d. circle

  • a. two-dimensional shape with multiple sides

Q. 3D Primitives

a. primitive art and design

b. building blocks

c. primitive script

d. none of the above

  • b. building blocks

Q. Bezier curves

a. smooth motion between keyframes.

b. curves for creating 2d animation

c. techniques of creating curves

d. none of the above

  • a. smooth motion between keyframes.

Q. Subdivision surface

a. method of representing a smooth surfaces

b. division of surface

c. texture of surface

d. none of the above

  • a. method of representing a smooth surfaces

Q. Model with minimized ambiguous representation

a. solid modeling

b. surface modeling

c. wire frame modeling

d. none of the above

  • b. surface modeling

Q. Boolean operation

a. operating on one or more sets of polygons in computer graphics.

b. rendering in 2d animation

c. editing of cell animation

d. none of the above

  • a. operating on one or more sets of polygons in computer graphics.

Q. Spline shapes

a. 2d and 3d lines as components of objects

b. vector shapes

c. wire frame modeling

d. solid modeling

  • a. 2d and 3d lines as components of objects

Q. Nurbs modeling

a. creating 3d curves

b. creating cell animation

c. creating illustration

d. none of the above

  • a. creating 3d curves

Q. 3D transformation

a. transformation matrix

b. wire frame making

c. character design

d. none of the above

  • a. transformation matrix

Q. Rendering

a. transferring 3d to 3d

b. process of generating an image from a 2d or 3d

c. story board making

d. cut out animation making

  • b. process of generating an image from a 2d or 3d
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