Top 550+ Solved Computer Graphics MCQ Questions Answer

From 466 to 480 of 608

Q. One of the representation of Polygon is using

a. rectangle primitive

b. trapizoid primitive

c. circle primitive

d. square primitive

  • b. trapizoid primitive

Q. For Graphics devices who do not support polygon as a whole _____ approach is used to draw polygon

a. trapizoid

b. lines and points

c. rectangle

d. lines and circles

  • b. lines and points

Q. Polygon can be drawn as series of ______

a. triangles

b. rectangles

c. squares

d. trapizoids

  • d. trapizoids

Q. Operation code _____ is used to draw a polygon

a. 3 or greater

b. 3 or lesser

c. 2 or greater

d. n or lesser

  • a. 3 or greater

Q. In one of the polygon representation ,Polygons are formed by two _____and two _____

a. scan lines & vertical lines

b. scan lines & line segments

c. vertical lines & line segments

d. horizontal lines & scan lines

  • b. scan lines & line segments

Q. Scaling factor Sx in Viewing transformation is given by ____

a. (xvmax-xvmin)/(xwmax-xwmin)

b. (xwmax-xwmin)/(xvmax-xvmin)

c. (xvmin-xvmax)/(xwmax-xwmin)

d. (xvmin-xvmax)/(xwmin-xwmax)

  • a. (xvmax-xvmin)/(xwmax-xwmin)

Q. Scaling factor Sy in Viewing transformation is given by ____

a. (yvmax-yvmin)/(ywmax-ywmin)

b. (ywmax-ywmin)/(yvmax-yvmin)

c. (yvmin-xvmax)/(ywmax-xwmin)

d. (xvmin-xvmax)/(ywmin-ywmax)

  • a. (yvmax-yvmin)/(ywmax-ywmin)

Q. Scaling factor Sx in Viewing transformation is given by ____

a. viewport x extent / window y extent

b. window x extent / viewport x extent

c. viewport x extent / window x extent

d. viewport y extent / window x extent

  • c. viewport x extent / window x extent

Q. Scaling factor Sy in Viewing transformation is given by ____

a. viewport x extent / window y extent

b. viewport y extent / window y extent

c. viewport y extent / window x extent

d. window y extent / viewport y extent

  • b. viewport y extent / window y extent

Q. The mapping of the window (modeling coordinates) to viewport (device coordinates) is a 2D

a. windowing

b. viewing transformation

c. window transformation

d. none

  • b. viewing transformation

Q. The clipping window is mapped into a

a. window

b. clipping window

c. world coordinates

d. viewport

  • d. viewport

Q. Representation of an object measured in some physical units

a. modelling coordinate system

b. world coordinate system

c. screen coordinate system

d. none

  • a. modelling coordinate system

Q. Representation of a set of objects, all measured in the same physical units.

a. modelling coordinate system

b. world coordinate system

c. screen coordinate system

d. none

  • b. world coordinate system

Q. The space within the image is displayed

a. modelling coordinate system

b. world coordinate system

c. screen coordinate system

d. none

  • c. screen coordinate system
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